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New Character, New Experience Rules (NLR)

Each character should be a new experience. You may see this called New Life Rule as well.

These rules apply when creating a new character, whether your previous one(s) are dead or shelved.


🎭 New Character, New Experience Rules

All characters on Deadline must follow the New Life Rules. These rules are in place to ensure that new and old players have the same starting experience. This means that older players won't have the benefit of connections and friends that new players would lack. It also prevents groups of players from excluding others and encourages interaction with the overall community.

New characters cannot be copies of previous characters. This includes: personality, backstory, motivations, appearances, and any significant details. They must not seem like a near exact copy of any previous character (during the current chapter) with only minor tweaks. There must be a noticeable difference between your characters.

You are allowed to play a similar type of character, but who they are as a person and their story must aim for a different narrative direction. Examples of a similar type would be: a criminal, a crafter, a trader, etc.

Your new characters cannot be related to or connected to any other characters you have played during the current chapter.

If any staff or players notice that there are too many similarities between your new and previous characters, you will be required to make changes. Staff will open a ticket with you to request changes or to make a new character.

There is a two week limitation of active gameplay on new characters. This means that your character has the below limits placed on them until two weeks of active (you must be actively playing on the server) real time have passed since your new character was approved. Active gameplay must include interacting with others in character.


✅ You can:

  • Visit and roleplay with characters who were bonded to your previous character.
  • Do small fair trades for simple resources with characters who were bonded to your previous character. (No guns, ammo, or armor. The trade must not overly benefit one side in a way that can be interpreted as unfair favoritism.)

❌ You cannot:

  • Bond with characters your previous character(s) were bonded to.
  • Rejoin your old faction(s).
  • Rejoin old safehouses.
  • Take items from old safehouses (including vehicles).
  • Obtain items from your old characters. (This includes trading with others for them.)
  • Use any in-character knowledge any of your previous characters learned aka meta-gaming.

Once the two weeks is over, you are free to fully bond with characters that were bonded to previous characters. This includes them trading or gifting you items (that were NOT owned by any of your previous characters).

The following are permanently limited:

  • You cannot use any in-character knowledge any of your previous characters learned.

The following are permanently limited unless you submit a ticket and obtain Character Mentor approval after the two week limitation period:

  • You cannot rejoin any factions your previous character(s) were in.
  • You cannot rejoin a safehouse of any factions your previous character(s) were in. (While not being in said faction.)
  • You cannot obtain loot (any items or vehicles) from your previous character(s). This includes vehicles you had access to on you

👊 Character Conflicts

You cannot start a conflict with a character whom had a conflict with any of your previous characters until two weeks of real time has passed from the date of your new character's approval. This applies to you and the other people involved. If conflict organically grows due to general roleplay on the server, a ticket must be submitted to discuss with Character Mentors. The continuation of the conflict will be approved or denied.


Consequences of Breaking NLR

If someone is caught breaking NLR, there are several potential consequences. Small breaks, such as RP related ones, will result in a warning. More serious breaks, such as obtaining unauthorized items, will result in a forced death of the character as well as a warning or ban depending on severity.

If your character is forced to graveyard, you are still held to NLR and other character limitations. The 2 characters created per 30 days will still be in effect.

Players who knowingly assist others in breaking NLR rules will receive a warning. Multiple warnings, even for offenses unrelated to NLR, may result in a ban.

Any attempts to find loopholes in these rules may result in a ban.

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